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Video games of unclear notability
Hello,
there are currently about 220 articles in the scope of this project which are tagged with notability concerns. Based on a database snapshot of March 12, I have listed them here.
I would encourage members of this project to have a look at these articles, and see whether independent sources can be added, whether the articles can be merged into an article of larger scope, or possibly be deleted. Any help in cleaning up this backlog is appreciated. For further information, see Wikipedia:WikiProject Notability.
If you have further questions, please leave a message on the Notability project page or on my personal talk page. (I'm not watching this page however.) Thanks! --B. Wolterding (talk) 11:38, 23 March 2008 (UTC)
Archiving
I recommend that we decrease the age of threads to be archived to 7 days. Does anyone agree/disagree? MrKIA11 (talk) 01:54, 26 March 2008 (UTC)
Consensus sought for spinout articles
Contributions are sought at WT:FICT#Guidelines and consensus, to try to determine whether the inclusion of spinout articles without real-world coverage has consensus support. Percy Snoodle (talk) 10:53, 26 March 2008 (UTC)
NAA RSS feed
What exactly is the limiting factor for the RSS feed? Is it time (articles created within x hours) or number of articles (x newest articles). Either way, can it be changed to include more articles? It seems like the feed has to be checked every hour or a new article will be missed. MrKIA11 (talk) 15:42, 24 March 2008 (UTC)
Does anyone want to try this site. It would allow us to have multiple feeds combined, so it could have the first 500 new pages plus the second 500 pages and so on. I just can't seem to get it to work. MrKIA11 (talk) 14:26, 27 March 2008 (UTC)
Move request: video puzzle game to puzzle video game
Please see the . We need to show there's a consensus before asking an admin to do it. (Apparently, puzzle video game already exists... as a redirect to video puzzle game.) Randomran (talk) 07:18, 27 March 2008 (UTC)
done. thanks for checking in, guys. you'd be surprised how much a quick comment can help! Randomran (talk) 16:41, 27 March 2008 (UTC)
Need some help with sourcing for List of songs in Guitar Hero (FLC)
I am trying to get List of songs in Guitar Hero as a featured list, and everything about it seems ok in the current review save for one aspect: the game has two songs ("Trippolette" and "Graveyard Shift") that aren't accessible unless you use a device like a GameShark to access them - this information is found on numerous forum boards and blogs, as well as on a page that was created by the supposed author of one song ... but all of these are dubious reliable sources. The most reliable source I found mention of them was Kotaku, but that basically (Following the links) pointed back to the author's page. I have been pointed that the Summer 2006 Gameshark code book has the code to unlock one, which at least gives me a printed source to work from, but if anyone has other sources to be able to provide, that would be helpful. (I'd also need the Gameshark codebook reference if anyone has that.). I'm tempted to remove the songs as well, making the rest of the article fine for sourcing, but I feel that its doing an injustice since its apparent those songs exist, its just that because of the difficulty unlocking them, they haven't been covered by even minor press. --M ASEM 13:37, 27 March 2008 (UTC)
How to write a video game article
This has been a side-topic in a couple different discussions. Anyway, I figured I'd give it a go too. I took some ideas from User:Zeality/GuideWIP and User:Hbdragon88/vgimprove, and tried to expand on them. I've worked up a draft at my sandbox, and would really appreciate some suggestions, criticism, and general input. Feel free to make edits to it and expand/improve as you see fit. Hopefully this is something that can get done relatively quickly with enough people working on it.
One question I had was if there are any restrictions to screen captures of Wikipedia articles? I assume that because the content is under the GFDL, it can be copied in this fashion. I'm also assuming that any non-free images in the screen cap would be indistinguishable and could not be used to reproduce fakes. If that's the case, I'd like to add in at least one, maybe another.
Any thoughts? (Guyinblack25 talk 18:43, 26 March 2008 (UTC))
Infobox reworking
I believe that we should add two new fields to the infobox VG, for games in a series, ie The Settlers. The fields should be "followed by" and "preceded by" or something along those lines, rather than having a category box in the bottom of the page. Because personally speaking I believe that it would work so much better! (and also, I am not wanting to remove the category boxes from the bottom fo articles, I think we should add these fields whilst keeping the category box, so if for example; person A is trying to The Settlers IV, he doesn't have to go from The Settlers II to The Settlers III etc.) What do you think? Philbuck222 (talk) 21:37, 26 March 2008 (UTC)
Twinking edit war
Lately there has been a lot of conflict at the Twinking article. In perticular, there has one IP user (or he's choosing not to sign in, I can't tell for sure) who has been constantly bringing up the same thing on the talk page. He keeps claiming the same "facts" but doesn't not provide sources for any of them. I hit him with every Wikipolicy and guideline that I can think of, but it doesn't seem to be doing any good. Can someone please help me resolve this? The discussion is at Talk:Twinking#POV edits. Thank you. --Eruhildo (talk) 05:27, 28 March 2008 (UTC)
Disclosing of copy protection
With respect to PC titles, I had proposed the addition of a "copy protection" field for the VG infobox, but that apparently wasn't accepted. To me, and anyone else who might be conscious about the consumer rights issues behind some of the more invasive types of copy protection (ahem StarForce), the type of protection used is an important fact but one that is a bit awkward to bring up out of the blue, in prose. I also considered a category but this seems like non-defining criteria. The problem is, if it's not an infobox field or category of some sort, it's usually omitted from the article, because as I said it's awkward to just make a mention of it out of the blue. I'll continue doing that but I hope the community can come up with a better solution. Ham Pastrami (talk) 13:40, 28 March 2008 (UTC)
VG Barnstar question
Just a quick question. Should the {{Barnstar VG}} be listed on the Wikipedia:Barnstars/Topical or Wikipedia:Awards by WikiProject page? I noticed it wasn't on there and wasn't sure if it just hasn't been added yet, or if there was a special reason why it isn't there. (Guyinblack25 talk 16:17, 28 March 2008 (UTC))
Category:CRASH Smash Winners
I spotted this in the new article announcements section. This category is a very bad idea, CRASH was a very important magazine for the Spectrum, but we should not categorise games by their critical response. The Crash Smash was awarded to games receiving over 90% in the publication, this was not particularly rare as you can see from the category. Having a category for Crash, means we should have categories for all major publications, I do not think this is a good idea. I am not opposed to a List of Crash Smash winners article, if needed, but unless there are serious arguments for keeping this category, it's probably going to end up at CFD. - hahnch e n 18:31, 28 March 2008 (UTC)
Forum sources
I also have a question: if the developer posted in the forum - is that regarded as an, at least, acceptable source, as long as it is certain he is the dev? diego_pmc (talk) 21:24, 28 March 2008 (UTC)
Question
I was just curious, WT:VG, if a video game localized by Nintendo were to use a name as the game's series, despite there being another name for the series in Japan (and this name not being used over that other name at all in any English games), would you consider that official documentation that Nintendo considers that name to be the series name in English? - A Link to the Past (talk) 01:37, 30 March 2008 (UTC)
4X strategy game: requests for copyedits, feedback, etc.
A group of editors have added a lot of good information to the 4X game genre article. I've tried to clean it up and provide better references. I think it could use a second or third pair of eyes. There's probably typos and stuff. Plus it would be helpful to identify any other weaknesses in the article, to guide further edits. Randomran (talk) 20:18, 30 March 2008 (UTC)
Halo Wars
Since alot of info has been released since the initial Halo Wars article, I think a team should help bring it up to date.--
King
Ro
Halo 2Halo 2 is baby steps rather than the giant leap forward that the hype would of had you believe, but it is still a great game that is one of the best titles on the Xbox. I know, I know, your gamerscore is meaningless, but there is nothing quite as satisfying as playing a game and hearing the little sound effect and the “Achievement Unlocked” window pops up. Elder Scrolls IV: Oblivion: Earning all 1000 points isn’t all that hard, but it might take you 100 hours to do it. Ridge Racer 6: Fun game, but the achievements are very hard to get. For a really great tutorial, check out the Custom Decal Tutorial from Neubourn on the ForzaMotorsport. Tip #4: Understand Why Your Car Handles The Way It DoesEach drivetrain setup will handle differently from the others. It’ll take you a while to get them all. Weighted heavily towards online multiplayer. Earth Defense Force 2017: Fun game, but can be difficult. On any given corner, your car will reach a certain speed where it will try to spin out. Saints Row: You get most of them in single-player. It is the sequel to a somewhat popular Dreamcast game, but it takes everything Jet Grind Radio did on the Dreamcast and multiplies it by ten on the fun scale. The reason why is because you only get 100 credits if you try to sell it normally. Tip #3: Custom Paintjobs Aren’t As Difficult As They Seem We have all seen the crazy paintjobs people are putting on their cars, and I know that most people are pretty intimidated by the whole process, but it really isn’t that hard. X-Men 3: Play through the game to earn them all. You are constantly rewarded, which just keeps you playing longer in the hope of earning something else. Tuning a few different areas will help this (more on that below), but changing your driving style will make the biggest difference. Combine the great gameplay with an amazing visual style, great voice work, a well written story, and an unrivaled sense of humor and you have one of the best games on the Xbox. Easy. Fun game, but not good for easy points. Read them before you make any changes so you understand how and why things are changing. NHL 2K7: Between using sliders to make the game very easy and simulating through dynasty mode, you can earn most of these achievement easily. Battlefield 2: Modern Combat: Weighted heavily towards multiplayer. Each different aspect of your car that you can tune has detailed instructions on what it
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