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Wikipedia Xbox Stuff

65nm shrink

Microsoft is shrinking the CPU die size to 65nm from 90. i figure i should add this. Vulcanstar6 03:39, 12 May 2006 (UTC)

"Energy hog"

Allegations and claims regarding the 360's use of electricity are worthy of mention. For example, there are reports that it may use more energy than a standard PC with the same game title in use. Comparisons to future Next Gen material may also be included or verified. --AWF

Touch-sensitive buttons

"The controllers have two digital touch-sensitive trigger buttons."

Is this true? I can't find any mention of it anywhere else, and my controller only seems to have normal buttons. Perhaps they meant to say that it has analogue triggers?

Backwards Compatibility Requirements

What do you need for backwards compatibility?

External links

They need reviewing. For example, do we need another 360 review (added today) -- Oscar The Cat talk 10:19, 16 March 2006 (UTC)

Retail configurations and pricing

Both of these were very similar to "off the shelf" PC hardware and were therefore sold to Microsoft at inflated market prices.

This seems counter intuitive - I'm not saying it's wrong, but to the lay reader it might need explaining. WhiteCat 06:55, 17 March 2006 (UTC)

cooling

"The heatsinks are actively cooled by a pair of 60mm exhaust fans that push the air out of the case (negative case pressure)."
Could someone clarify this (in the text or on the talk page) - This means the fans blow out of the case then - is this right?HappyVR 19:02, 22 March 2006 (UTC)

Also I made edits to the cooling section in an attempt to emphasise that the boiling temperature of the heatpipe liquid should be less than the max operating temperature. Clearly the boiling temp can increase due to increased pressure in the heatpipe - but at constant energy output (of processsor) and constant cooling (requires constant room temp, air flow..) then the system should stabilise/equilibriate. I hope I haven't made this worse. Thank you.HappyVR 19:13, 22 March 2006 (UTC)

  • The two fans blow air out of the case. Exhausting the heat. Like the exhaust of your car engine sorta. Negative pressure means that there is more air flow going out than in. So, the air pressure inside the 360 is lower than outside. Negative pressure is used by most PC builders too. I don't know if I've ever seen an intake fan on a PC built by an OEM.
  • The heatpipe is designed for a lower internal pressure to keep whatever liquid inside turning into a vapor and back to a liquid optimally for whatever temperature range it is dealing with. The liquid boils when it's heated by the CPU, the gas travels to the top of the pipe where it cools and reliquifies and flows back down. That's the cycle. --Swaaye 19:50, 22 March 2006 (UTC)

Headset included, or not

Just got my XBOX 360 Premium pack today (Australia), it had no headset in it. The box doesn't indicate that it contains a headset either. Either there is no headset included in the premium pack, Australia doesn't get the headset in any pack or MS happened to print one box out of thousands that contained no picture of a headset and no headset. I am guessing that Australia got shafted. Already spent 1200 dollars on this thing, looks like I need spend 50 more. This page should be updated to reflect this fact. 202.191.106.34 10:07, 24 March 2006 (UTC)

GRAW

Ghost Recon Advance Warefare was technically an Australian launch title, it was available in all stores, in bundles and well, it was a launch title. I don't know how to add that to the launch title list or if it should be added, but just thought I would say 202.191.106.34 14:51, 24 March 2006 (UTC)

Failure in Japan?

Several blogs are reporting that the system isn't doing well in Japan at all, with store liquidating their stocks for the equivalent of US$125. Surely this is worth mention in light of the upcoming console wars.

Core details

This paragraph was removed from the opening section by Mcdonaldsguy. I realise that we need to keep the opening section short, but the information offered here seems to offer some crucial information to gamers.

Console launch

( I've reinstated this talk thread, was removed earlier, in case others want to contribute. -- Oscarthecat 08:16, 28 March 2006 (UTC) )

As the article becomes longer and longer, perhaps it's time we make an "Xbox 360 launch" page just like there is a Nintendo DS launch and PSP launch section? I'm going to do this but if it's unnecessary just change it back. Also, do we need the marketing section anymore? -- McDonaldsGuy 08:01, 23 March 2006 (UTC)

Revert

I did an edit earlier, undoing a revert by an anon IP. My comment was " rv - that last anon rv appears bogus - reverted a lot of good work done on the article - please discuss on talk page ". If discussion required over whether my rv was incorrect, let's discuss here. -- Oscarthecat 11:18, 31 March 2006 (UTC)

About shortening

If you want to shorten this article a bit I've a few suggestions:

Other sections could be simplified - eg Does anyone need to know how many 360's were sold in Febuary?, Dashboard section - just too much info - why not just print out the instructon manual (sarcasm).
I won't make these edits myself since I've not been contributing much to the article, but I think these suggestions are fairly impartial if you need an opinion.HappyVR 20:49, 31 March 2006 (UTC)

  • I moved the launch titles table to Xbox 360 launch and removed the redundant launch summary. ˉˉ anetode ╞┬╡ 05:01, 1 April 2006 (UTC)
  • Well, I (with others) managed to get it below 40k, but we still have around 7k more to go. I have done most of the above (without even looking at the suggestions, evidently :)), but I lightly disagree with removing "AV connection cables", perhaps I'm being crufty though. I'm not entirely sure at the moment what we should do now to shorten length though besides make subarticles or removing useful info.... 12:02, 2 April 2006 (UTC)

Me again - the articles still long but if it's any consolation it's not that 'heavy' - it's cut up pretty well into sections. However if you really want to shorten it more suggest you remove some of the more wordy paragraphs - for example 'retail configuration and pricing 2nd para' lots of comparison there with the original xbox and the whole thing could be considered speculation due to the business week report. Also pricing comparison table (second part - price on release) - not needed? Again controller section para - lots of comparison with original xbox - probably wouldn't be missed. Connection cables - shorten to types of output supported - I would assume that Microsoft supplies suitable cables for connection included in the price - only worth a comment if they don't? Supported resolutions table - could be replaced with just 'up to 1080i'? 'Diagnosing errors and troubleshooting' again could be said to be unnecessary - it's just another bit out of the manual. also 'disc scratching' could be removed since it can't be considered a flaw really. There's still a lot of 'guff' in there though - for instance the xbox live section practically explains how to use it - surely all that is needed is an explanation of what it is..? The article is quite good though all the same if you ask me.HappyVR 19:53, 2 April 2006 (UTC)

The article is currently at 35K and contains ~ 5,000 words, the WP:SIZE recommended maximum is 6,000-10,000 words. Do we still need the verylong tag? ˉˉ anetode ╞┬╡ 22:08, 4 April 2006 (UTC)

Xbox 360 Ring of Light

Hey, I have Xbox 360 that's defective, and is giving me a "3 Red Lights: The Xbox 360 system is experiencing a hardware failure" I'm just wondering whether a pic of the pattern might be a good idea for the red lights pattern area.Delta Elite 01:03, 1 April 2006 (UTC)

Xbox 360 Relaunch

Microsoft is revamping their efforts in Japan. Check it out. .Delta Elite 02:09, 1 April 2006 (UTC)

removed paragraph

This paragraph is confusing, contradicts itself, and is basically content-free, so I just removed it entirely. If someone can find something useful to merge out of it please add that back in 

xbox red light References

Not worth the effort. People try to sell their unwanted prize cars that they have won in career mode in the auction house.com or 360 Voice. Tip #3: Custom Paintjobs Aren’t As Difficult As They Seem We have all seen the crazy paintjobs people are putting on their cars, and I know that most people are pretty intimidated by the whole process, but it really isn’t that hard. Easy if you are THPS fan. Avoid. Achievements for beating each level without dying are hard, but not impossible. Test Drive Unlimited: You earn most of them just by playing the game and collecting cars. You’ll be able to brake later and get on the gas earlier and go through the corner faster than they can. Dead Rising: Most of the achievements are easy. Quake 4: Weighted heavily towards multiplayer. NHL 07: If you’re a hockey fan you’ll happily get them all. You can get an easy 75-100 points in pretty much every game, but I would not recommend Smash TV or Bejeweled 2 as they feature some extremely tough achievements. Achievements aren't hard, but you'll want to stab your eyeballs out long before you get them all.Forza 2 Tips and TricksTip #1: Check Your Ego At The DoorOne of the best things about Forza 2 is that there are a ton of options to adjust the difficulty to ensure that anyone of any skill level can enjoy the game. You also get them for earning “A” Rankings in each temple. Tip #4: Understand Why Your Car Handles


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