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See also

  • List of Half-Life 2 mods

References

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  2. ^ a b "The Orange Box: Release Summary". gamespot.com . CNET Networks, Inc.. Retrieved on 2008-07-09.
  3. ^ "Behind the Games: The Final Hours of Half-Life 2 (Part III)". GameSpot . Retrieved on July 9, 2006.
  4. ^ "Valve talks Episode Two Interview". Eurogamer . Retrieved on July 20, 2008.
  5. ^ "Half Life 2 source leaked". GameSpot . Retrieved on January 10, 2007.
  6. ^ Action trip article
  7. ^ a b "Half-Life 2: Episode Two pushed to 2007?". GameSpot . Retrieved on September 3, 2006.
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  13. ^ "Valve’s Digital Distribution". GameDev.net . Retrieved on December 20, 2006.
  14. ^ "Digital distribution: Keep the money and run?". Hollywoodreporter.com . Retrieved on December 20, 2006.
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  16. ^ "Top Game Servers By Players". GameSpy. Retrieved on 2008-06-12.
  17. ^ IGN: Half-Life 2 Review
  18. ^ Half-Life Fallout > Half-Life 2 Info > Characters
  19. ^ Half-Life Fallout > Half-Life 2 Info > Enemies
  20. ^ Adams, Dan (2004-11-15). "Half-Life 2 Review". IGN. Retrieved on 2007-01-11.
  21. ^ "Half Life 2: Episode Two". GameSpot . Retrieved on January 10, 2007.
  22. ^ a b c Hodgson, David (2004). Half-Life 2: Raising the Bar . Prima Games. ISBN 0-7615-4364-3.  
  23. ^ "Half-Life 2: Episode One". Valve Corporation . Retrieved on May 19, 2006.
  24. ^ "Chapter I: Point Insertion". Half-Life Fallout . Retrieved on May 21, 2006.
  25. ^ "Chapter II: Red Letter Day". Half-Life Fallout . Retrieved on May 21, 2006.
  26. ^ "Chapter III: Route Kanal". Half-Life Fallout . Retrieved on May 21, 2006.
  27. ^ "Chapter IV: Water Hazard". Half-Life Fallout . Retrieved on May 21, 2006.
  28. ^ a b "Chapter V: Black Mesa East". Half-Life Fallout . Retrieved on May 21, 2006.
  29. ^ "Chapter VI: We Don't Go To Ravenholm". Half-Life Fallout . Retrieved on May 21, 2006.
  30. ^ "Chapter VII: Highway 17". Half-Life Fallout . Retrieved on May 21, 2006.
  31. ^ "Chapter VIII: Sandtraps". Half-Life Fallout . Retrieved on May 21, 2006.
  32. ^ "Chapter IX: Nova Prospekt". Half-Life Fallout . Retrieved on May 21, 2006.
  33. ^ "Chapter X: Entanglement". Half-Life Fallout . Retrieved on May 21, 2006.
  34. ^ "Chapter XI: Anticitizen One". Half-Life Fallout . Retrieved on May 21, 2006.
  35. ^ "Chapter XII: Follow Freeman". Half-Life Fallout . Retrieved on May 21, 2006.
  36. ^ "Chapter XIII: Our Benefactors". Half-Life Fallout . Retrieved on May 21, 2006.
  37. ^ "Chapter XIV: Dark Energy". Half-Life Fallout . Retrieved on May 21, 2006.
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  49. ^ BBC on piracy
  50. ^ Megagames preview
  51. ^ Gaming Age review
  52. ^ Netjak review
  53. ^ Sharky review
  54. ^ Adams, David (2004-08-18). "Gabe Newell on CS: Source, HL2 Preloads". IGN . Retrieved on 2007-01-11.
  55. ^ "VALVE UNVEILS 64-BIT SOURCE(TM) GAMING TECHNOLOGY DEVELOPED IN CONJUNCTION WITH AMD". Steam Powered . Retrieved on March 23, 2006.
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  57. ^ "Latest Steam Update - Half-Life 2 x64 Broken". PlanetAMD64. Retrieved on 2007-02-10.
    "A Bunch of Finger Pointing", Valve Developer Community (2006-06-04) . Retrieved on 2007-02-10 .  
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  61. ^ "Insurgency: Modern Infantry Combat". Insurgency Team . Retrieved on February 4, 2008.
  62. ^ "Article deletion log". Valve Developer Community wiki . Retrieved on 2006-10-10.
  63. ^ "Mod developer’s post". Halflife2.net . Retrieved on 2006-04-22.
  64. ^ "Half Life 2 Source-Code Leak Delays Debut". TechNewsWorld . Retrieved on February 14, 2007.
  65. ^ "Playable Version of Half-Life 2 Stolen". CNN Money . Retrieved on February 14, 2007.
  66. ^ "'Phatbot' man linked with Half-Life 2 leak". play.tm . Retrieved on February 16, 2007.
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  68. ^ How Legal Codes Can Hinder Hacker Cases
  69. ^ http://wsjclassroom.com/archive/05feb/onln_hacker.htm Hacker Hitmen - Cyber Attacks Used to Be for Thrill Seekers. Now They're About Money.
  70. ^ "How Legal Codes Can Hinder Hacker Cases". Wall Street Journal Online . Retrieved on April 12, 2008.
  71. ^ "Valve vs. Vivendi Universal dogfight heats up in US District Court". Retrieved on 2007-03-06.
  72. ^ "VALVE CYBER CAFÉ PROGRAM". Retrieved on 2007-03-06.
  73. ^ "Kelly Bailey Soundtrack". SoundtrackCollector . Retrieved on 2007-01-10.

xbox 360 gamescore Online

8. Achievements for beating each level without dying are hard, but not impossible.comWhat Makes a Game Good or Bad For Your Gamerscore?Good: Good games for improving your gamerscore reward you for playing through the game, performing specific in-game tasks, or accomplishing goals within Bad: Bad games for improving your gamerscore are ones that require a long term investment of time, topping online leaderboards, or feature a majority of online-only achievements. It is not a complete listing of every game, just ones that we have played. Guitar Hero III: Increased game difficulty mixed with challenging achievements make this one feel like work. Rockstar Table Tennis: Pretty easy to get most of the points, and a blast to play online. Tomb Raider Legend: Just play through the game to get most of them. LotR: Battle for Middle Earth II: Most achievements are for single-player. It will take you months to get them all. Sonic the Hedgehog: Bad game.A. It floods the auction house with cruddy cars that everyone else already has. NHL 2K7: Between using sliders to make the game very easy and simulating through dynasty mode, you can earn most of these achievement easily. FIFA 07: Earned just by playing the game. Blue Dragon: The game is great, but it takes a long long time to earn the points. Tip #3: Custom Paintjobs Aren’t As Difficult As They Seem We have all seen the crazy paintjobs people are putting on their cars, and I know that most people are pretty intimidated by the whole process,


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