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Prior to its release for the PlayStation 2, Grand Theft Auto: San Andreas was one of the most highly anticipated video games of 2004, along with Halo 2 . San Andreas met most of these expectations, as it was praised as one of the PlayStation 2's best games, with an average review score on 95%, according to Metacritic, tying for the fifth highest ranked game in PlayStation 2 history. IGN rated the game a 9.9/10 (the highest score it has ever awarded to a PlayStation 2 game), calling it "the defining piece of software" for the PlayStation 2. GameSpot rated the game 9.6/10, giving it an Editor's Choice award. San Andreas also received an A rating from the 1UP.com network and a 10/10 score from Official U.S. PlayStation Magazine. Common praises were made about the game's open-endedness, the size of the state of San Andreas, and the engaging storyline and voice acting. Most criticisms of the game stemmed from graphical mishaps, poor character models, and low-resolution textures, as well as various control issues, particularly with auto-aiming at enemies. Some critics commented that while a lot of new content had been added to San Andreas , little of it had been refined or implemented well.

Sales

By March 3, 2005, the game had sold over 12 million units for the PlayStation 2 alone. As of September 25, 2007, Grand Theft Auto: San Andreas is the best-selling video game in the United States with 8.6 million copies sold, ahead of its predecessors Grand Theft Auto: Vice City and Grand Theft Auto III , according to the NPD Group. As of September 26, 2007, Grand Theft Auto: San Andreas has sold 20 million units according to Take-Two Interactive. As of March 26, 2008, Grand Theft Auto: San Andreas has sold 21.5 million units according to Take-Two Interactive.

Hot Coffee controversy

In mid-June 2005, a software patch for the game dubbed the "Hot Coffee mod" was released by Patrick Wildenborg (under the Internet alias "PatrickW"), a 38-year old modder from the Netherlands, who had reverse engineered the code. The name "Hot Coffee" refers to the way the released game alludes to the unseen sex scenes. In the unmodified game, the player takes his girlfriend to her front door and she asks him if he would like to come in for "some coffee". He agrees, and the camera stays outside, swaying back and forth a bit, while moaning sounds are heard.

After installing the patch, users can enter the main character's girlfriends' houses and engage in a crudely rendered, fully clothed sexual intercourse mini-game. Later in June 2005, a console 'hacker' known as Jay "FNG" released an "Action Replay Power Save" for the Xbox console, enabling the "Hot Coffee" mini-game. On July 12, 2005, Jay "FNG" released codes for the Action Replay game enhancer that allowed the scenes to be accessed in the PlayStation 2 console version. The fallout from the controversy resulted in a public response from high-ranking politicians in the United States and resulted in the game's recall and re-release.

On July 20, 2005, production of the game was suspended and the game received a revised ESRB Rating of Adults Only, making San Andreas the only mass-released AO console game in the US. Rockstar has given distributors the option of applying an Adults Only ESRB rating sticker to copies of the game, or returning them to be replaced by versions without the Hot Coffee content. Many retailers pulled the game off their shelves in compliance with their own store regulations that kept them from selling AO games. Rockstar North released a "Cold Coffee" patch for the PC version and re-released San Andreas with an M rating. The PlayStation 2 and Xbox versions have also been re-released in a "GTA Trilogy Pack" for Xbox, and a Special Edition for PlayStation 2 that includes the documentary film Sunday Driver .

On 8 November 2007 Take-Two announced a proposed settlement to the class action litigation that had been brought against them following the Hot Coffee controversy. If the proposed settlement is approved by the court, neither Take-Two nor Rockstar would admit liability or wrongdoing. Consumers would be able to swap their AO-rated copies of the game for M-rated versions and may also qualify for a $35 cash payment upon signing a sworn statement.

Myths

Shortly after the release of the game, several message boards sprouted claims of alleged Bigfoot sightings, UFOs, Leatherface appearances, Loch Ness Monster, CJ's mother's ghost and ghost cars. Several photographs were released, purporting to support the myths, but none have ever proven to be real with the exeption of the ghost cars, which are said to have been seen around the countryside. Rockstar addressed the rumor of Bigfoot in the game in an article in the January 2005 edition of Electronic Gaming Monthly ; Rockstar CEO Terry Donovan is quoted as saying, "There is no bigfoot, just like in real life."

The Introduction

The Introduction , an in-engine video, was provided on a DVD with the Grand Theft Auto: San Andreas Official Soundtrack , as well as the Grand Theft Auto: San Andreas Special Edition re-release for the PlayStation 2. The 26-minute movie chronicles the events leading up to the events in San Andreas and provides insight on the development of the characters of the game, to the point when Carl learns of his mother's death in a phone call from Sweet and returns to Los Santos.

References

  1. ^ a b Grand Theft Auto: San Andreas for PlayStation 2 – Release Summary. GameSpot . CNET Networks. Retrieved on 2008-02-03.
  2. ^ Grand Theft Auto: San Andreas for PC – Release Summary. GameSpot . CNET Networks. Retrieved on 2008-02-03.
  3. ^ Twelker, Eric (2007-01-04). Rockstar Games Brings Full Line-up to Steam. Steam . Valve Corporation. Retrieved on 2007-01-05.
  4. ^ Grand Theft Auto: San Andreas for Xbox – Release Summary. GameSpot . CNET Networks. Retrieved on 2008-02-03.
  5. ^ GTA San Andreas's Ratings Information. MobyGames .
  6. ^ OFLC (New Zealand) Rating. New Zealand Customs Service .
  7. ^ Windows System Requirements. Take-Two Interactive .
  8. ^ Grand Theft Auto: San Andreas Game Script. Retrieved on 2007-03-17.
  9. ^ Perry, Douglass C (2003). GTA 4 Date Confirmed. IGN.
  10. ^ Coleman, Stephen (2004). Grand Theft Auto: San Andreas. IGN.
  11. ^ GTA: San Andreas Released in Japan. TheGTAPlace.com. Retrieved on 2007-01-29.
  12. ^ a b c d e Gerstmann, Jeff (2004-10-25). Grand Theft Auto: San Andreas review. GameSpot. Retrieved on 2008-03-22.
  13. ^ Grand Theft Auto: San Andreas Q&A - Under the Hood, GameSpot , June 1, 2005. Retrieved on 2008-01-11.
  14. ^ Super Signage - NEVADA (page 1). Retrieved on 2007-03-17.
  15. ^ Full credits for Grand Theft Auto: San Andreas (2004). Internet Movie Database. Retrieved on 2007-01-19.
  16. ^ Greg Kasavin (2004-08-13). Grand Theft Auto: San Andreas Weekend Update: Robbery and Home Invasion p. 2. GameSpot. Retrieved on 2008-03-22.
  17. ^ Grand Theft Auto: San Andreas Weekend Update: Street Talking, GameSpot, October 23, 2004
  18. ^ Greg Kasavin, Grand Theft Auto: San Andreas Weekend Update: Robbery and Home Invasion, GameSpot, August 13, 2004
  19. ^ a b Dunham, Jeremy (2004-10-25). Grand Theft Auto: San Andreas review. IGN. Retrieved on 2008-03-22.
  20. ^ Gerstmann, Jeff (2005-06-07). Grand Theft Auto: San Andreas review for Xbox p. 1. GameSpot. Retrieved on 2008-03-21.
  21. ^ IGN's Best of 2004: PS2 Game of Year. Retrieved on 2007-03-17.
  22. ^ IGN's Best of 2004: PS2 Action-Adventure Game. Retrieved on 2007-03-17.
  23. ^ IGN's Best of 2004: PS2 Best Story. Retrieved on 2007-03-17.
  24. ^ GameSpot's Best and Worst of 2004: Best PlayStation 2 Game. Retrieved on 2007-03-17.
  25. ^ GameSpot's Best and Worst of 2004: Best Action-Adventure Game. Retrieved on 2007-03-17.
  26. ^ GameSpot's Best and Worst of 2004 - Reader's Choice: Best PS2 Action Adventure Game. Retrieved on 2007-03-17.
  27. ^ GameSpot's Best and Worst of 2004 - Reader's Choice: PS2 Game of the Year. Retrieved on 2007-03-17.
  28. ^ GameSpot's Best and Worst of 2004: Best Voice Acting. Retrieved on 2007-03-17.
  29. ^ GameSpot's Best and Worst of 2004: Funniest Game. Retrieved on 2007-03-17.
  30. ^ GTA: San Andreas (PS2) at Metacritic
  31. ^ GTA: San Andreas reviews. 1UP.com.
  32. ^ GamePro review. Retrieved on 2007-03-17.
  33. ^ Take-Two Interactive Software, Inc. Reports First Quarter Fiscal 2005 Financial Results. Take-Two Interactive (2005-03-03). Retrieved on 2007-11-01.
  34. ^ Jonathan Sidener (2007-09-25). Microsoft pins Xbox 360 hopes on 'Halo 3' sales. Signonsandiego.com.

    xbox red light Info

    Hour of Victory: Not worth the headache of playing this horrible game. Call of Duty 2: The majority of achievements are earned on higher difficulty levels.Best and Worst Games for Boosting Your Xbox 360 Gamerscore. Achievements for beating each level without dying are hard, but not impossible. The Godfather: You earn most of them over the course of the game. The list of good games continues on page 2. Can be difficult. World Series of Poker 2007: Some are easy, but many take a long time to earn and you'll likely get bored before you get close. Ridge Racer 6: Fun game, but the achievements are very hard to get. Not worth the effort. Combine the great gameplay with an amazing visual style, great voice work, a well written story, and an unrivaled sense of humor and you have one of the best games on the Xbox. 8. You of course will want to add more power if you can afford it, but races are won and lost in the corners, and even if your opponents are faster on a straightaway, I promise you’ll be much faster through the corners and produce better lap times overall.2. Elder Scrolls IV: Oblivion: Earning all 1000 points isn’t all that hard, but it might take you 100 hours to do it. Gun: The game is short and easy, but you get lots of achievements and points for playing through it. Read them before you make any changes so you understand how and why things are changing.Forza 2 Tips and TricksTip #1: Check Your Ego At The DoorOne of the best things about Forza 2 is that there are a ton of options to adjust the difficulty to ensure that anyone of any skill level can enjoy the game. Def Jam ICON: You'll get bored of the junky gameplay after only earning a couple of achievements.One of the best things about the Xbox 360 is the achievements that are built into every game. FIFA 08: For hardcore soccer fans only. Need for Speed Most Wanted: You earn all 1000 by simply playing through the game. Blue Dragon: The game is great, but it takes a long long time to earn the points. But for players that want to squeeze just a bit more performance and better handling out of their car, effective tuning can make a world of difference. Fighting games, racing games, and FPS are great at constantly rewarding you with new trinkets and characters and stuff. Full Auto: Just play through the game to get most of them. Sid Meier's Pirates!Pirates! is a go anywhere, do anything game set where you have the entire Caribbean to play around in. Enchanted Arms: You get all of them for playing through the game. Some people want a hardcore simulation, while others want things a little bit easier (although, admittedly, still more difficult than most racers), and Forza 2 lets you adjust to your liking. 5. It can be difficult, but once you get over the learning curve it isn’t too bad. LotR: Battle for Middle Earth II: Most achievements are for single-player. Avoid. There are a couple tough ones, but the game is so fun you won’t mind. I know, I know, your gamerscore is meaningless, but there is nothing quite as satisfying as playing a game and hearing the little sound effect and the “Achievement Unlocked” window pops up. Single-player tasks are very difficult. You can get an easy 75-100


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